Tag: 8K

DC Offset 8K

This image has an empty alt attribute; its file name is DCOffset-1024x582.png

This was our contribution to the 8K intro competition at Revision 2021, where it placed 2nd. It is the first production using our experimental GPU-synth. I wanted to see if a synth in the same language as the visuals would compress better and ultimately be smaller than the usual softsynths (Clinkster/4Klang). Unfortunately, you can’t really do an apples to apples comparison by implementing half a synth, or even 80% of one. And I’m not that interested in synths, VSTi’s etc etc, so this took a long time. This intro gave the final motivational push to finish it. We ran in the usual last-days bugs, sleepless nights, asking the organizers to extend the deadline etc… so it’s not as polished as we had hoped. Still, we learned a lot, and had fun making this!

Pouet page: https://www.pouet.net/prod.php?which=88658

Download the intro: https://files.scene.org/view/parties/2021/revision21/pc-8k-intro/dc_offset_by_fulcrum_%28synth_fix%29.zip

Youtube: https://www.youtube.com/watch?v=XwRqysVSAwA

In The Grim Future 8K


This is our contribution to the Revision 2016 8K intro competition, it placed 6th out of 11. Be warned that it needs a extremely fast video card, and it has an extremely long shader compilation time on Nvidia cards (5 minutes on a slow laptop), although tjhat is only the first time you run it, then it is in the shader cache. On AMD, it’s less extreme but still close to a minute.

Download the executable here: In The Grim Future by Fulcrum

Watch it on YouTube here

Regression 8K

Regression by Fulcrum 2014-04-20 05-01-04-11
This is our contribution to the Revision 2014 8K democompo. It’s a single-effect intro with reverse fluid dynamics. It needs a very powerful videocard to run at 60 FPS, which is necessary to stay in sync with the music, as frames can’t be skipped.

Download it here: Regression 8K by Fulcrum

You can watch it on youtube here: https://www.youtube.com/watch?v=QTUipjTBKg0